Friday, December 24, 2010
Dungeons and Dragons Culture
As the final paper was nearly 15 pages when formatted the way the prof actually wanted I have decided to not post the original complete in one post, but in multiple posts.
We shall start with the intro:
Dungeons and Dragons culture cannot be understood without at least a basic understanding of the cultures it is a sub culture of. First is an overview of Geek culture, then quick bits on Gaming and Role-Playing culture, then to the real meat.
Each culture has certain things that are common throughout the culture, that makes the culture a unified entity. Language, Community, Ideology, Traditions, Cultural Items, and Music. Not each part is required for a culture to be a culture, but to an extent each culture shares at least a part of each in some way. Geek culture is a very varied culture, but even it, and all sub cultures that are a part of it follow these basics cultural aspects to have formed itself to be.
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