Saturday, February 12, 2011

D&D Part the end


Last Thoughts
Some people call geeks anti social, the people involved in this observation are the opposite of this. They are people who looked for and found people who think like them, at least to an extent. We all like to take a step away from ourselves, and play like we are someone else. Our Friday nights are spent gaming in many forms, usually starting with a game of Dungeons and Dragons, and commonly ending with us playing a game where we once again take on the persona of another non-existent person (although not always a human person).
We have recently been playing a Dungeons and Dragons game based on no fighting whatsoever. This means that the games I have been observing are a bit different than even what most gamers think of as Dungeons and Dragons, but they would recognize the basics of what we were doing, just not in the quantities we were doing.
The main evening of my observation everyone had maps of the train out, and notes made about the different questions asked, and what the suspects had said, with any other specific thoughts. When the fight finally started the sadness was clearly noticeable, even thought the group had been complaining about the lack of fighting for the last three weeks. A round before the fight end Caroline and Brent came in, while not in this 4th edition game, both playDungeons and Dragons, but only 3.5. After comments of "finally fighting?" and "so have you had to actually think in the game yet", the round was finished, and the surprise twist was announced, and more comments were made, this time more along the line of "we are so frakked" and "how did you fuck that guy (to a player about their pc and their former npc lover)".
The games for the night moved away from Dungeons and Dragons, but not role playing games. The group split with some playing a game as the evil dungeon lords, and others playing random characters in a game where someone turns evil, and tries to bring some evil into the world, or kill all the other players, or something of that nature.
My best friend has already said he will play Dungeons and Dragons with his kids, if he ever has any. “It’s a fantastic tool for social skills and problem solving.” People do not realize that Dungeons and Dragons is not just about fighting, but also about dealing with other people in the game, and in the game these skills can be learned and practiced. “If you knew you could do something to help your kids prepare for the real world, why would you not?”

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